working the player

This commit is contained in:
2026-04-01 19:23:17 -03:00
parent 68802db15c
commit 0f7e4424bc
13 changed files with 1013 additions and 571 deletions

View File

@@ -1,10 +1,13 @@
"""
MonitorWidget: mpv-based stream monitor embedded in GTK4 via OpenGL.
MonitorWidget: dual-player video display embedded in GTK4 via OpenGL.
Supports DVR-style playback of a growing recording file:
- Follows live edge by default
- Slider scrubs video + audio together
- Can capture frame at current cursor position
Two players share the same position via a Gtk.Stack:
- "live" player: mpv reads UDP relay (low latency, always streaming)
- "review" player: mpv reads local MKV file (full seek support)
Driven by a single Timeline "changed" signal. Reads timeline.state directly:
state.live=True → show live stack, live player streams
state.live=False → show review stack, apply state.paused
"""
import ctypes
@@ -18,179 +21,187 @@ from cht.ui.mpv import Player
log = logging.getLogger(__name__)
# Cache libGL reference
_libGL = ctypes.cdll.LoadLibrary("libGL.so.1")
GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
def _make_gl_area(on_realize, on_unrealize, on_render):
gl_area = Gtk.GLArea()
gl_area.set_hexpand(True)
gl_area.set_vexpand(True)
gl_area.set_auto_render(False)
gl_area.set_has_depth_buffer(False)
gl_area.set_has_stencil_buffer(False)
gl_area.connect("realize", on_realize)
gl_area.connect("unrealize", on_unrealize)
gl_area.connect("render", on_render)
return gl_area
class MonitorWidget(Gtk.Box):
"""Embedded mpv video player with DVR controls."""
"""Dual-player mpv display, driven by Timeline "changed" signal."""
def __init__(self, **kwargs):
def __init__(self, timeline, **kwargs):
super().__init__(orientation=Gtk.Orientation.VERTICAL, **kwargs)
self._player = None
self._following_live = True
self._slider_updating = False
self._timeline = timeline
self._live_source_url = None
self._recording_path = None
# GL area for video
self._gl_area = Gtk.GLArea()
self._gl_area.set_hexpand(True)
self._gl_area.set_vexpand(True)
self._gl_area.set_auto_render(False)
self._gl_area.set_has_depth_buffer(False)
self._gl_area.set_has_stencil_buffer(False)
self._gl_area.connect("realize", self._on_realize)
self._gl_area.connect("unrealize", self._on_unrealize)
self._gl_area.connect("render", self._on_render)
self.append(self._gl_area)
self._live_player = None
self._live_loaded = False
# Slider for scrubbing (shared timeline for video + audio)
slider_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL, spacing=4)
slider_box.set_margin_start(4)
slider_box.set_margin_end(4)
slider_box.set_margin_bottom(2)
self._review_player = None
self._time_label = Gtk.Label(label="00:00")
self._time_label.set_width_chars(6)
slider_box.append(self._time_label)
self._stack = Gtk.Stack()
self._stack.set_hexpand(True)
self._stack.set_vexpand(True)
self._stack.set_transition_type(Gtk.StackTransitionType.NONE)
self._slider = Gtk.Scale(orientation=Gtk.Orientation.HORIZONTAL)
self._slider.set_hexpand(True)
self._slider.set_range(0, 1)
self._slider.set_draw_value(False)
self._slider.connect("value-changed", self._on_slider_changed)
slider_box.append(self._slider)
self._live_gl = _make_gl_area(
self._on_live_realize, self._on_live_unrealize, self._on_live_render,
)
self._stack.add_named(self._live_gl, "live")
self._duration_label = Gtk.Label(label="00:00")
self._duration_label.set_width_chars(6)
slider_box.append(self._duration_label)
self._review_gl = _make_gl_area(
self._on_review_realize, self._on_review_unrealize, self._on_review_render,
)
self._stack.add_named(self._review_gl, "review")
self._live_btn = Gtk.Button(label="LIVE")
self._live_btn.add_css_class("suggested-action")
self._live_btn.connect("clicked", self._on_live_clicked)
slider_box.append(self._live_btn)
self.append(self._stack)
self.append(slider_box)
# Update slider position periodically
GLib.timeout_add(500, self._update_slider)
log.info("MonitorWidget initialized (GLArea + slider)")
# -- GL callbacks --
def _on_realize(self, gl_area):
log.info("GLArea realized")
gl_area.make_current()
if gl_area.get_error():
log.error("GLArea error: %s", gl_area.get_error())
def _on_unrealize(self, gl_area):
log.info("GLArea unrealized")
self.stop()
def _on_render(self, gl_area, gl_context):
if not self._player:
return True
width = gl_area.get_width()
height = gl_area.get_height()
fbo_id = ctypes.c_int(0)
_libGL.glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, ctypes.byref(fbo_id))
self._player.render(fbo_id.value, width, height)
return True
def _on_mpv_update(self):
GLib.idle_add(self._gl_area.queue_render)
# -- Slider --
def _on_slider_changed(self, slider):
if self._slider_updating or not self._player:
return
pos = slider.get_value()
self._player.seek(pos)
self._following_live = False
self._live_btn.remove_css_class("suggested-action")
def _on_live_clicked(self, button):
if self._player and self._player.duration:
self._player.seek(self._player.duration - 0.5)
self._following_live = True
self._live_btn.add_css_class("suggested-action")
def _update_slider(self):
if not self._player:
return True
pos = self._player.time_pos
dur = self._player.duration
if pos is not None and dur is not None and dur > 0:
self._slider_updating = True
self._slider.set_range(0, dur)
self._slider.set_value(pos)
self._slider_updating = False
self._time_label.set_text(self._fmt_time(pos))
self._duration_label.set_text(self._fmt_time(dur))
# Auto-follow live edge: if at EOF or falling behind, reload
if self._following_live:
if self._player.idle or dur - pos > 3:
self._reload_live()
return True # keep timer running
def _reload_live(self):
"""Reload the growing file and seek to near-end (live edge)."""
if not self._player or not self._recording_path:
return
self._player.play(str(self._recording_path))
# Small delay then seek to end
GLib.timeout_add(500, self._seek_to_end_once)
@staticmethod
def _fmt_time(seconds):
m, s = divmod(int(seconds), 60)
h, m = divmod(m, 60)
if h:
return f"{h}:{m:02d}:{s:02d}"
return f"{m:02d}:{s:02d}"
timeline.connect("changed", self._on_changed)
GLib.timeout_add(500, self._sync_cursor_from_player)
log.info("MonitorWidget initialized")
# -- Public API --
def _seek_to_end_once(self):
if self._player and self._player.duration:
self._player.seek(self._player.duration - 0.5)
return False # don't repeat
def set_live_source(self, url):
self._live_source_url = url
log.info("Live source: %s", url)
if self._live_player and not self._live_loaded:
self._live_player.load_live(url)
self._live_player.play()
self._live_loaded = True
def start_recording(self, recording_path):
"""Start DVR-style playback of a growing recording file.
def set_recording(self, path):
self._recording_path = path
log.info("Recording path: %s", path)
Args:
recording_path: path to the .ts file being written by ffmpeg
"""
self._recording_path = recording_path
self._gl_area.make_current()
self._player = Player()
self._player.init_gl(update_callback=self._on_mpv_update)
self._player.play_file(recording_path)
self._following_live = True
self._live_btn.add_css_class("suggested-action")
log.info("Monitor playing recording: %s", recording_path)
def get_live_position(self):
"""Return the live player's current time_pos, or None."""
if self._live_player:
return self._live_player.time_pos
return None
def screenshot(self, path):
"""Capture frame at current cursor position."""
if self._player:
self._player.screenshot(path)
if self._timeline.state.live and self._live_player:
self._live_player.screenshot(path)
elif self._review_player:
self._review_player.screenshot(path)
def stop(self):
if self._player:
log.info("Stopping monitor")
self._player.terminate()
self._player = None
log.info("Stopping monitor")
if self._live_player:
self._live_player.terminate()
self._live_player = None
self._live_loaded = False
if self._review_player:
self._review_player.terminate()
self._review_player = None
# -- Live GLArea --
def _on_live_realize(self, gl_area):
gl_area.make_current()
self._live_player = Player()
self._live_player.init_gl(
update_callback=lambda: GLib.idle_add(self._live_gl.queue_render)
)
log.info("Live player created")
if self._live_source_url and not self._live_loaded:
self._live_player.load_live(self._live_source_url)
self._live_player.play()
self._live_loaded = True
def _on_live_unrealize(self, gl_area):
if self._live_player:
self._live_player.terminate()
self._live_player = None
self._live_loaded = False
def _on_live_render(self, gl_area, _ctx):
if not self._live_player:
return True
fbo = ctypes.c_int(0)
_libGL.glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, ctypes.byref(fbo))
self._live_player.render(fbo.value, gl_area.get_width(), gl_area.get_height())
return True
# -- Review GLArea --
def _on_review_realize(self, gl_area):
gl_area.make_current()
self._review_player = Player()
self._review_player.init_gl(
update_callback=lambda: GLib.idle_add(self._review_gl.queue_render)
)
log.info("Review player created")
def _on_review_unrealize(self, gl_area):
if self._review_player:
self._review_player.terminate()
self._review_player = None
def _on_review_render(self, gl_area, _ctx):
if not self._review_player:
return True
fbo = ctypes.c_int(0)
_libGL.glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, ctypes.byref(fbo))
self._review_player.render(fbo.value, gl_area.get_width(), gl_area.get_height())
return True
# -- Timeline response --
def _on_changed(self, timeline):
s = timeline.state
current = self._stack.get_visible_child_name()
if s.live:
# Ensure live player is loaded and playing
if self._live_player and not self._live_loaded and self._live_source_url:
self._live_player.load_live(self._live_source_url)
self._live_player.play()
self._live_loaded = True
elif self._live_player and self._live_loaded:
self._live_player.play()
if current != "live":
self._stack.set_visible_child_name("live")
else:
log.info("Monitor already stopped")
# Scrub mode
if current == "live":
# Transitioning from live: seek review player to live position
pos = s.cursor # already set by toggle_live()
if self._review_player and self._recording_path:
self._review_player.load(self._recording_path)
if s.paused:
self._review_player.show_frame_at(pos)
else:
self._review_player.seek(pos)
self._review_player.play()
self._stack.set_visible_child_name("review")
else:
# Already in review: just apply paused state
if self._review_player:
if s.paused:
self._review_player.pause()
else:
self._review_player.play()
def _sync_cursor_from_player(self):
s = self._timeline.state
if not s.live and not s.paused and self._review_player:
pos = self._review_player.time_pos
if pos is not None and pos > 0:
self._timeline.set_cursor(pos)
# Live mode: cursor driven by tick_live() in window.py
return True

View File

@@ -2,10 +2,7 @@
MPV wrapper using python-mpv (libmpv bindings) with OpenGL render API.
Renders video frames to an OpenGL context provided by GTK4's GLArea.
Supports DVR-style playback of a growing recording file:
- Follow live edge (default)
- Scrub back to any point
- Audio + video synced via single slider
Driven by the Timeline state machine — does not manage its own state.
"""
import ctypes
@@ -35,10 +32,8 @@ _get_proc_address = _make_get_proc_address()
class Player:
"""Wraps a libmpv player with OpenGL render context for GTK4 embedding.
Designed for DVR-style playback of a growing file:
- play_file() opens the recording and seeks to end (live edge)
- seek() scrubs to any position (audio + video move together)
- time_pos / duration track playback state for the slider
Does not manage playback state — that's the Timeline's job.
Provides: load, play, pause, seek, show_frame_at, render.
"""
def __init__(self):
@@ -48,17 +43,12 @@ class Player:
"osc": False,
"vo": "libmpv",
"hwdec": "auto",
"video_sync": "display-desync",
# DVR: keep alive at EOF, wait for more data
# Keep open at EOF so LIVE mode can wait for more data
"keep_open": "yes",
"demuxer_max_bytes": "500MiB",
"demuxer_readahead_secs": "5",
# Allow re-reading growing file
"demuxer_cache_wait": True,
"keep_open_pause": "no",
}
log.info("Creating mpv player (OpenGL render, DVR mode)")
self._player = libmpv.MPV(log_handler=self._mpv_log, loglevel="v", **opts)
self._player = libmpv.MPV(log_handler=self._mpv_log, loglevel="warn", **opts)
self._ctx = None
self._update_callback = None
log.info("mpv player created")
@@ -70,14 +60,9 @@ class Player:
log.error(msg)
elif loglevel == "warn":
log.warning(msg)
else:
log.debug(msg)
def init_gl(self, update_callback):
"""Initialize the OpenGL render context.
Must be called with an active GL context.
"""
"""Initialize the OpenGL render context. Call with active GL context."""
self._update_callback = update_callback
self._ctx = libmpv.MpvRenderContext(
self._player,
@@ -88,7 +73,7 @@ class Player:
)
self._get_proc_address_ref = _get_proc_address
self._ctx.update_cb = self._on_mpv_update
log.info("mpv OpenGL render context initialized")
log.info("mpv GL render context initialized")
def _on_mpv_update(self):
if self._update_callback:
@@ -102,51 +87,63 @@ class Player:
opengl_fbo={"fbo": fbo, "w": width, "h": height},
)
def play(self, source):
"""Play from any source (URL, file path)."""
log.info("mpv play: %s", source)
self._player.play(str(source))
def load(self, path):
"""Load a recording file. Does not start playback."""
log.info("mpv load: %s", path)
self._player.loadfile(str(path), mode="replace")
def play_file(self, path):
"""Play a recording file, seeking to the end (live edge)."""
log.info("mpv play_file (DVR): %s", path)
self._player.play(str(path))
# Seek to end once playback starts
self._player.observe_property("duration", self._seek_to_live_once)
def load_live(self, url):
"""Load a live stream URL with low-latency options."""
self._player["cache"] = "no"
self._player["demuxer-max-bytes"] = "512KiB"
self._player["audio-buffer"] = 0.2
log.info("mpv load_live: %s", url)
self._player.loadfile(str(url), mode="replace")
def _seek_to_live_once(self, name, value):
"""Seek to live edge once duration is known, then stop observing."""
if value and value > 1:
log.info("Seeking to live edge: %.1fs", value)
self._player.seek(value - 0.5, reference="absolute")
self._player.unobserve_property("duration", self._seek_to_live_once)
def play(self):
"""Resume/start playback."""
self._player.pause = False
def pause(self):
"""Pause playback."""
self._player.pause = True
def resume(self):
self._player.pause = False
def seek(self, seconds):
"""Seek to absolute position."""
try:
self._player.seek(seconds, reference="absolute")
except Exception:
pass # seek may fail if file not loaded yet
def show_frame_at(self, seconds):
"""Pause and show the frame at the given timestamp."""
self._player.pause = True
try:
self._player.seek(seconds, reference="absolute")
except Exception:
pass
@property
def time_pos(self):
try:
return self._player.time_pos
except Exception:
return None
@property
def paused(self):
return self._player.pause
def seek(self, seconds):
"""Seek to absolute position. Audio + video move together."""
self._player.seek(seconds, reference="absolute")
def seek_relative(self, seconds):
"""Seek relative to current position."""
self._player.seek(seconds, reference="relative")
@property
def idle(self):
return self._player.core_idle
def screenshot(self, path):
"""Save current frame as an image file."""
self._player.screenshot_to_file(str(path), includes="video")
log.debug("Screenshot saved: %s", path)
def stop(self):
log.info("mpv stop")
self._player.stop()
try:
self._player.screenshot_to_file(str(path), includes="video")
except Exception as e:
log.warning("Screenshot failed: %s", e)
def terminate(self):
log.info("mpv terminate")
@@ -157,21 +154,3 @@ class Player:
self._player.terminate()
except Exception as e:
log.warning("mpv terminate error: %s", e)
@property
def idle(self):
return self._player.core_idle
@property
def duration(self):
try:
return self._player.duration
except Exception:
return None
@property
def time_pos(self):
try:
return self._player.time_pos
except Exception:
return None

273
cht/ui/timeline.py Normal file
View File

@@ -0,0 +1,273 @@
"""
Timeline: state machine + shared slider for the recording.
State is a plain ViewState dataclass — two orthogonal flags replace the old
4-state enum. A single "changed" GObject signal is emitted on any mutation;
consumers read timeline.state directly.
live=True — watching UDP relay; play/pause and seek are disabled
live=False — scrub mode; paused controls play/pause
"""
import logging
import time
from dataclasses import dataclass, field
import gi
gi.require_version("Gtk", "4.0")
from gi.repository import Gtk, GLib, GObject
log = logging.getLogger(__name__)
@dataclass
class ViewState:
live: bool = False # True = watching live UDP relay
paused: bool = False # scrub mode: is playback paused?
cursor: float = 0.0 # current position in recording (seconds)
duration: float = 0.0 # recording duration (seconds)
scene_markers: list[float] = field(default_factory=list)
class Timeline(GObject.Object):
"""State machine for recording playback.
Single signal: "changed" — emitted on any state mutation.
Consumers read timeline.state directly (no signal arguments).
"""
__gsignals__ = {
"changed": (GObject.SignalFlags.RUN_FIRST, None, ()),
}
def __init__(self):
super().__init__()
self.state = ViewState()
log.info("Timeline created")
def _emit(self):
self.emit("changed")
# -- Duration / cursor (called from background threads via GLib.idle_add) --
def set_duration(self, duration):
"""Update recording duration. In live mode, cursor follows end."""
if duration <= self.state.duration:
return
self.state.duration = duration
if self.state.live:
self.state.cursor = duration
self._emit()
def set_cursor(self, position):
"""Set cursor position (from slider drag or playback sync)."""
position = max(0.0, min(position, self.state.duration))
if abs(position - self.state.cursor) < 0.05:
return
self.state.cursor = position
self._emit()
def tick_live(self):
"""Advance cursor by 1s in live mode (smooth progression between probes)."""
if not self.state.live:
return
self.state.cursor += 1.0
# Only cap once duration is known — avoids clamping to 0 before first probe
if self.state.duration > 0:
self.state.cursor = min(self.state.cursor, self.state.duration)
self._emit()
def add_scene_marker(self, timestamp):
"""Add a scene change marker (does not emit — no UI update needed)."""
self.state.scene_markers.append(timestamp)
self.state.scene_markers.sort()
# -- User actions --
def go_live(self):
"""Go to live mode at the recording end."""
self.state.live = True
self.state.paused = False
self.state.cursor = self.state.duration
self._emit()
def toggle_live(self, live_player_pos=None):
"""Toggle between live and scrub mode.
When leaving live, cursor stays at the live player's actual position
if provided, otherwise stays at current cursor.
"""
if self.state.live:
# Enter scrub mode at the live player's current position
self.state.live = False
self.state.paused = True
if live_player_pos is not None and live_player_pos > 0:
pos = max(0.0, min(live_player_pos, self.state.duration))
self.state.cursor = pos
else:
self.state.live = True
self.state.paused = False
self.state.cursor = self.state.duration
self._emit()
def play(self):
if self.state.live:
return
self.state.paused = False
self._emit()
def pause(self):
if self.state.live:
return
self.state.paused = True
self._emit()
def seek(self, position):
"""Seek to position — enters scrub mode, pauses."""
self.state.live = False
self.state.paused = True
position = max(0.0, min(position, self.state.duration))
if abs(position - self.state.cursor) >= 0.05:
self.state.cursor = position
self._emit()
def reset(self):
"""Reset all state (called on disconnect)."""
self.state = ViewState()
self._emit()
class TimelineControls(Gtk.Box):
"""Shared slider + play/pause/live controls.
Play/Pause and slider are insensitive in live mode.
LIVE button is a toggle — active style when live=True.
"""
def __init__(self, timeline, **kwargs):
super().__init__(orientation=Gtk.Orientation.HORIZONTAL, spacing=4, **kwargs)
self._timeline = timeline
self._updating_slider = False
self._dragging = False
self._wall_clock_start = None
self.set_margin_start(4)
self.set_margin_end(4)
self.set_margin_top(2)
self.set_margin_bottom(4)
# Play/Pause button
self._play_btn = Gtk.Button(label="Play")
self._play_btn.connect("clicked", self._on_play_clicked)
self.append(self._play_btn)
# Current time label
self._time_label = Gtk.Label(label="00:00")
self._time_label.set_width_chars(6)
self.append(self._time_label)
# Slider
self._slider = Gtk.Scale(orientation=Gtk.Orientation.HORIZONTAL)
self._slider.set_hexpand(True)
self._slider.set_range(0, 1)
self._slider.set_draw_value(False)
self._slider.connect("value-changed", self._on_slider_value_changed)
press_ctrl = Gtk.GestureClick()
press_ctrl.connect("pressed", self._on_slider_pressed)
press_ctrl.connect("released", self._on_slider_released)
press_ctrl.set_propagation_phase(Gtk.PropagationPhase.CAPTURE)
self._slider.add_controller(press_ctrl)
self.append(self._slider)
# Duration label
self._duration_label = Gtk.Label(label="00:00 / 00:00")
self._duration_label.set_width_chars(14)
self.append(self._duration_label)
# LIVE toggle button
self._live_btn = Gtk.Button(label="LIVE")
self._live_btn.connect("clicked", self._on_live_clicked)
self.append(self._live_btn)
timeline.connect("changed", self._on_changed)
GLib.timeout_add(1000, self._tick_total)
def _on_play_clicked(self, btn):
s = self._timeline.state
if s.paused:
self._timeline.play()
else:
self._timeline.pause()
def set_live_toggle_callback(self, cb):
"""Override the LIVE button handler. cb() should return the live player
position (float or None) and call timeline.toggle_live() itself."""
self._live_toggle_cb = cb
def _on_live_clicked(self, btn):
if hasattr(self, "_live_toggle_cb"):
self._live_toggle_cb()
else:
self._timeline.toggle_live()
def _on_slider_value_changed(self, slider):
if self._dragging:
self._time_label.set_text(self._fmt_time(slider.get_value()))
def _on_slider_pressed(self, gesture, n_press, x, y):
self._dragging = True
def _on_slider_released(self, gesture, n_press, x, y):
if self._dragging:
self._dragging = False
self._timeline.seek(self._slider.get_value())
def _on_changed(self, timeline):
s = timeline.state
# Start wall clock when first going live (not on duration, which arrives ~30s later)
if s.live and self._wall_clock_start is None:
self._wall_clock_start = time.monotonic()
# Live mode: disable scrub controls
self._play_btn.set_sensitive(not s.live)
self._slider.set_sensitive(not s.live)
if s.live:
self._live_btn.add_css_class("suggested-action")
else:
self._live_btn.remove_css_class("suggested-action")
# Play button label (only relevant in scrub mode)
self._play_btn.set_label("Pause" if not s.paused else "Play")
# Slider position
if not self._dragging:
self._updating_slider = True
self._slider.set_range(0, max(s.duration, 0.1))
self._slider.set_value(s.cursor)
self._updating_slider = False
self._time_label.set_text(self._fmt_time(s.cursor))
self._update_duration_label()
def _tick_total(self):
self._update_duration_label()
return True
def _update_duration_label(self):
s = self._timeline.state
loaded = s.duration
total = (time.monotonic() - self._wall_clock_start) if self._wall_clock_start else loaded
self._duration_label.set_text(
f"{self._fmt_time(loaded)} / {self._fmt_time(total)}"
)
@staticmethod
def _fmt_time(seconds):
m, s = divmod(int(seconds), 60)
h, m = divmod(m, 60)
if h:
return f"{h}:{m:02d}:{s:02d}"
return f"{m:02d}:{s:02d}"